Rogue Skills

The basic skills known by every Rogue.

SkillMechanics

Dual Wield

The ability to wield two melee weapons (excluding great weapons such as polearms and great swords) with no off-hand penalty.

Double Tap

Chance equal to DEX on a critical hit to get another free attack with the weapon.

Proc: On a critical hit there is a chance equal to DEX to get a free attack with the same weapon.

Criticality

The rogue has advanced their understanding of anatomy and use their own dexterity to increase their chance of a critical hit.

+2% Critical

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