Item Details
WEAPON DETAILS
RARITY | Melee | Great Melee | Magic | Shields |
1 Common | 3571 | 2500 | 3333 | 3333 |
2 Uncommon | 3365 | 2188 | 2917 | 2916 |
3 Rare | 1500 | 1000 | 1412 | 1500 |
4 Epic | 1042 | 625 | 938 | 937 |
5 Legendary | 446* | 417 | 417 | 416 |
6 Mythic | 208 | 250 | 250 | 166 |
RAW ARMOR DATA
(PLAN TO REPLACE WITH POLISHED ARMOR TABLES)
This is armor grouped by slot at the top of each table, such as "cloak", " legs", etc.
NOTES:
R column: Rarity
A column: Any armor (can be used by all classes)
L column: Light armor (mages)
M column: Medium armor (rogues)
H column: Heavy armor (warriors)
t row: Totals
Second section:
M line is the number of minted items per unique item.
The first number after the arrow is the number minted vs Alloc which is the target allocation to mint for that item slot and rarity tier.
cloak [3]
R [A, L, M, H, ]
1 [2, 1, 1, 1] --> 5 (9.09%) Under by -2.95: mean is 12.04
2 [0, 3, 3, 3] --> 9 (16.36%) Under by -2.05: mean is 18.41
3 [3, 3, 3, 3] --> 12 (21.82%) Under by -5.23: mean is 27.05
4 [6, 3, 3, 3] --> 15 (27.27%) Over by 1.23: mean is 26.04
5 [8, 1, 1, 1] --> 11 (20.00%) Over by 4.69: mean is 15.31
6 [3, 0, 0, 0] --> 3 (5.45%) Over by 4.30: mean is 1.15
t [22, 11, 11, 11] --> 55 cloak
-----------------------------
legs [9]
R [A, L, M, H, ]
1 [1, 2, 2, 2] --> 7 (11.67%) Under by -0.37: mean is 12.04
2 [0, 4, 5, 4] --> 13 (21.67%) Over by 3.26: mean is 18.41
3 [1, 5, 5, 5] --> 16 (26.67%) Under by -0.38: mean is 27.05
4 [0, 5, 5, 5] --> 15 (25.00%) Under by -1.04: mean is 26.04
5 [0, 3, 3, 3] --> 9 (15.00%) Under by -0.31: mean is 15.31
6 [0, 0, 0, 0] --> 0 (0.00%) Under by -1.15: mean is 1.15
t [2, 19, 20, 19] --> 60 legs
-----------------------------
feet [10]
R [A, L, M, H, ]
1 [2, 2, 2, 2] --> 8 (13.56%) Over by 1.52: mean is 12.04
2 [2, 4, 4, 4] --> 14 (23.73%) Over by 5.32: mean is 18.41
3 [1, 4, 4, 4] --> 13 (22.03%) Under by -5.02: mean is 27.05
4 [0, 5, 5, 5] --> 15 (25.42%) Under by -0.62: mean is 26.04
5 [0, 3, 3, 3] --> 9 (15.25%) Under by -0.06: mean is 15.31
6 [0, 0, 0, 0] --> 0 (0.00%) Under by -1.15: mean is 1.15
t [5, 18, 18, 18] --> 59 feet
-----------------------------
chest [11]
R [A, L, M, H, ]
1 [0, 3, 3, 3] --> 9 (12.68%) Under by 0.64: mean is 12.04
2 [0, 5, 4, 4] --> 13 (18.31%) Under by -0.10: mean is 18.41
3 [0, 7, 6, 6] --> 19 (26.76%) Under by -0.29: mean is 27.05
4 [0, 7, 6, 7] --> 20 (28.17%) Over by 2.13: mean is 26.04
5 [0, 3, 4, 3] --> 10 (14.08%) Under by -1.23: mean is 15.31
6 [0, 0, 0, 0] --> 0 (0.00%) Under by -1.15: mean is 1.15
t [0, 25, 23, 23] --> 71 chest
-----------------------------
hands [12]
R [A, L, M, H, ]
1 [1, 2, 2, 2] --> 7 (11.86%) Under by -0.18: mean is 12.04
2 [0, 3, 3, 3] --> 9 (15.25%) Under by -3.16: mean is 18.41
3 [1, 6, 6, 6] --> 19 (32.20%) Over by 5.15: mean is 27.05
4 [0, 5, 5, 5] --> 15 (25.42%) Under by -0.62: mean is 26.04
5 [0, 3, 3, 3] --> 9 (15.25%) Under by -0.06: mean is 15.31
6 [0, 0, 0, 0] --> 0 (0.00%) Under by -1.15: mean is 1.15
t [2, 19, 19, 19] --> 59 hands
-----------------------------
waist [13]
R [A, L, M, H, ]
1 [0, 3, 3, 3] --> 9 (15.00%) Over by 2.96: mean is 12.04
2 [1, 3, 3, 3] --> 10 (16.67%) Under by -1.74: mean is 18.41
3 [0, 6, 6, 6] --> 18 (30.00%) Over by 2.95: mean is 27.05
4 [0, 5, 5, 5] --> 15 (25.00%) Under by -1.04: mean is 26.04
5 [2, 2, 2, 2] --> 8 (13.33%) Under by -1.98: mean is 15.31
6 [0, 0, 0, 0] --> 0 (0.00%) Under by -1.15: mean is 1.15
t [3, 19, 19, 19] --> 60 waist
-----------------------------
head [14]
R [A, L, M, H, ]
1 [2, 2, 2, 2] --> 8 (10.39%) Under by -1.65: mean is 12.04
2 [0, 4, 5, 4] --> 13 (16.88%) Under by -1.53: mean is 18.41
3 [5, 6, 6, 6] --> 23 (29.87%) Over by 2.82: mean is 27.05
4 [5, 5, 5, 5] --> 20 (25.97%) Under by -0.07: mean is 26.04
5 [2, 3, 3, 3] --> 11 (14.29%) Under by -1.02: mean is 15.31
6 [2, 0, 0, 0] --> 2 (2.60%) Over by 1.45: mean is 1.15
t [16, 20, 21, 20] --> 77 head
-----------------------------
cloak [3]
R [A, L, M, H, ]
1 [2, 1, 1, 1] --> 5 (9.09%)
M [4000, 5000, 5000, 5000] --> items: 5 (9.09%) 19000 alloc: 20000.0 [8000, 5000, 5000, 5000] --> 23000
2 [0, 3, 3, 3] --> 9 (16.36%)
M [0, 3889, 3889, 3889] --> items: 9 (16.36%) 11667 alloc: 35000.0 [0, 11667, 11667, 11667] --> 35001
3 [3, 3, 3, 3] --> 12 (21.82%)
M [2000, 2000, 2000, 2000] --> items: 12 (21.82%) 8000 alloc: 24000.0 [6000, 6000, 6000, 6000] --> 24000
4 [6, 3, 3, 3] --> 15 (27.27%)
M [1000, 1250, 1250, 1250] --> items: 15 (27.27%) 4750 alloc: 15000.0 [6000, 3750, 3750, 3750] --> 17250
5 [8, 1, 1, 1] --> 11 (20.00%)
M [455, 1250, 1250, 1250] --> items: 11 (20.00%) 4205 alloc: 5000.0 [3640, 1250, 1250, 1250] --> 7390
6 [3, 0, 0, 0] --> 3 (5.45%)
M [333, 0, 0, 0] --> items: 3 (5.45%) 333 alloc: 1000.0 [999, 0, 0, 0] --> 999
t [22, 11, 11, 11] --> 55 cloak
legs [9]
R [A, L, M, H, ]
1 [1, 2, 2, 2] --> 7 (11.67%)
M [5000, 2857, 2857, 2857] --> items: 7 (11.67%) 13571 alloc: 20000.0 [5000, 5714, 5714, 5714] --> 22142
2 [0, 4, 5, 4] --> 13 (21.67%)
M [0, 2917, 2692, 2917] --> items: 13 (21.67%) 8526 alloc: 35000.0 [0, 11668, 13460, 11668] --> 36796
3 [1, 5, 5, 5] --> 16 (26.67%)
M [6000, 1500, 1500, 1500] --> items: 16 (26.67%) 10500 alloc: 24000.0 [6000, 7500, 7500, 7500] --> 28500
4 [0, 5, 5, 5] --> 15 (25.00%)
M [0, 1000, 1000, 1000] --> items: 15 (25.00%) 3000 alloc: 15000.0 [0, 5000, 5000, 5000] --> 15000
5 [0, 3, 3, 3] --> 9 (15.00%)
M [0, 556, 556, 556] --> items: 9 (15.00%) 1668 alloc: 5000.0 [0, 1668, 1668, 1668] --> 5004
6 [0, 0, 0, 0] --> 0 (0.00%)
M [0, 0, 0, 0] --> items: 0 (0.00%) 0 alloc: 1000.0 [0, 0, 0, 0] --> 0
t [2, 19, 20, 19] --> 60 legs
feet [10]
R [A, L, M, H, ]
1 [2, 2, 2, 2] --> 8 (13.56%)
M [2500, 2500, 2500, 2500] --> items: 8 (13.56%) 10000 alloc: 20000.0 [5000, 5000, 5000, 5000] --> 20000
2 [2, 4, 4, 4] --> 14 (23.73%)
M [4375, 2500, 2500, 2500] --> items: 14 (23.73%) 11875 alloc: 35000.0 [8750, 10000, 10000, 10000] --> 38750
3 [1, 4, 4, 4] --> 13 (22.03%)
M [6000, 1846, 1846, 1846] --> items: 13 (22.03%) 11538 alloc: 24000.0 [6000, 7384, 7384, 7384] --> 28152
4 [0, 5, 5, 5] --> 15 (25.42%)
M [0, 1000, 1000, 1000] --> items: 15 (25.42%) 3000 alloc: 15000.0 [0, 5000, 5000, 5000] --> 15000
5 [0, 3, 3, 3] --> 9 (15.25%)
M [0, 556, 556, 556] --> items: 9 (15.25%) 1668 alloc: 5000.0 [0, 1668, 1668, 1668] --> 5004
6 [0, 0, 0, 0] --> 0 (0.00%)
M [0, 0, 0, 0] --> items: 0 (0.00%) 0 alloc: 1000.0 [0, 0, 0, 0] --> 0
t [5, 18, 18, 18] --> 59 feet
No Anys
chest [11]
R [A, L, M, H, ]
1 [0, 3, 3, 3] --> 9 (12.68%)
M [0, 2222, 2222, 2222] --> items: 9 (12.68%) 6666 alloc: 20000.0 [0, 6666, 6666, 6666] --> 19998
2 [0, 5, 4, 4] --> 13 (18.31%)
M [0, 2692, 2917, 2917] --> items: 13 (18.31%) 8526 alloc: 35000.0 [0, 13460, 11668, 11668] --> 36796
3 [0, 7, 6, 6] --> 19 (26.76%)
M [0, 1263, 1333, 1333] --> items: 19 (26.76%) 3929 alloc: 24000.0 [0, 8841, 7998, 7998] --> 24837
4 [0, 7, 6, 7] --> 20 (28.17%)
M [0, 750, 833, 750] --> items: 20 (28.17%) 2333 alloc: 15000.0 [0, 5250, 4998, 5250] --> 15498
5 [0, 3, 4, 3] --> 10 (14.08%)
M [0, 556, 500, 556] --> items: 10 (14.08%) 1612 alloc: 5000.0 [0, 1668, 2000, 1668] --> 5336
6 [0, 0, 0, 0] --> 0 (0.00%)
M [0, 0, 0, 0] --> items: 0 (0.00%) 0 alloc: 1000.0 [0, 0, 0, 0] --> 0
t [0, 25, 23, 23] --> 71 chest
hands [12]
R [A, L, M, H, ]
1 [1, 2, 2, 2] --> 7 (11.86%)
M [5000, 2857, 2857, 2857] --> items: 7 (11.86%) 13571 alloc: 20000.0 [5000, 5714, 5714, 5714] --> 22142
2 [0, 3, 3, 3] --> 9 (15.25%)
M [0, 3889, 3889, 3889] --> items: 9 (15.25%) 11667 alloc: 35000.0 [0, 11667, 11667, 11667] --> 35001
3 [1, 6, 6, 6] --> 19 (32.20%)
M [6000, 1263, 1263, 1263] --> items: 19 (32.20%) 9789 alloc: 24000.0 [6000, 7578, 7578, 7578] --> 28734
4 [0, 5, 5, 5] --> 15 (25.42%)
M [0, 1000, 1000, 1000] --> items: 15 (25.42%) 3000 alloc: 15000.0 [0, 5000, 5000, 5000] --> 15000
5 [0, 3, 3, 3] --> 9 (15.25%)
M [0, 556, 556, 556] --> items: 9 (15.25%) 1668 alloc: 5000.0 [0, 1668, 1668, 1668] --> 5004
6 [0, 0, 0, 0] --> 0 (0.00%)
M [0, 0, 0, 0] --> items: 0 (0.00%) 0 alloc: 1000.0 [0, 0, 0, 0] --> 0
t [2, 19, 19, 19] --> 59 hands
waist [13]
R [A, L, M, H, ]
1 [0, 3, 3, 3] --> 9 (15.00%)
M [0, 2222, 2222, 2222] --> items: 9 (15.00%) 6666 alloc: 20000.0 [0, 6666, 6666, 6666] --> 19998
2 [1, 3, 3, 3] --> 10 (16.67%)
M [8750, 3500, 3500, 3500] --> items: 10 (16.67%) 19250 alloc: 35000.0 [8750, 10500, 10500, 10500] --> 40250
3 [0, 6, 6, 6] --> 18 (30.00%)
M [0, 1333, 1333, 1333] --> items: 18 (30.00%) 3999 alloc: 24000.0 [0, 7998, 7998, 7998] --> 23994
4 [0, 5, 5, 5] --> 15 (25.00%)
M [0, 1000, 1000, 1000] --> items: 15 (25.00%) 3000 alloc: 15000.0 [0, 5000, 5000, 5000] --> 15000
5 [2, 2, 2, 2] --> 8 (13.33%)
M [625, 625, 625, 625] --> items: 8 (13.33%) 2500 alloc: 5000.0 [1250, 1250, 1250, 1250] --> 5000
6 [0, 0, 0, 0] --> 0 (0.00%)
M [0, 0, 0, 0] --> items: 0 (0.00%) 0 alloc: 1000.0 [0, 0, 0, 0] --> 0
t [3, 19, 19, 19] --> 60 waist
head [14]
R [A, L, M, H, ]
1 [2, 2, 2, 2] --> 8 (10.39%)
M [2500, 2500, 2500, 2500] --> items: 8 (10.39%) 10000 alloc: 20000.0 [5000, 5000, 5000, 5000] --> 20000
2 [0, 4, 5, 4] --> 13 (16.88%)
M [0, 2917, 2692, 2917] --> items: 13 (16.88%) 8526 alloc: 35000.0 [0, 11668, 13460, 11668] --> 36796
3 [5, 6, 6, 6] --> 23 (29.87%)
M [1200, 1043, 1043, 1043] --> items: 23 (29.87%) 4329 alloc: 24000.0 [6000, 6258, 6258, 6258] --> 24774
4 [5, 5, 5, 5] --> 20 (25.97%)
M [750, 750, 750, 750] --> items: 20 (25.97%) 3000 alloc: 15000.0 [3750, 3750, 3750, 3750] --> 15000
5 [2, 3, 3, 3] --> 11 (14.29%)
M [625, 455, 455, 455] --> items: 11 (14.29%) 1990 alloc: 5000.0 [1250, 1365, 1365, 1365] --> 5345
6 [2, 0, 0, 0] --> 2 (2.60%)
M [500, 0, 0, 0] --> items: 2 (2.60%) 500 alloc: 1000.0 [1000, 0, 0, 0] --> 1000
t [16, 20, 21, 20] --> 77 head
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