Item Details

WEAPON DETAILS

RARITY

Melee

Great Melee

Magic

Shields

1 Common

3571

2500

3333

3333

2 Uncommon

3365

2188

2917

2916

3 Rare

1500

1000

1412

1500

4 Epic

1042

625

938

937

5 Legendary

446*

417

417

416

6 Mythic

208

250

250

166

RAW ARMOR DATA

(PLAN TO REPLACE WITH POLISHED ARMOR TABLES)

This is armor grouped by slot at the top of each table, such as "cloak", " legs", etc.

NOTES:

  • R column: Rarity

  • A column: Any armor (can be used by all classes)

  • L column: Light armor (mages)

  • M column: Medium armor (rogues)

  • H column: Heavy armor (warriors)

  • t row: Totals

Second section:

  • M line is the number of minted items per unique item.

  • The first number after the arrow is the number minted vs Alloc which is the target allocation to mint for that item slot and rarity tier.

cloak [3]
R [A, L, M, H, ]
1 [2, 1, 1, 1] --> 5 (9.09%) Under by -2.95: mean is 12.04
2 [0, 3, 3, 3] --> 9 (16.36%) Under by -2.05: mean is 18.41
3 [3, 3, 3, 3] --> 12 (21.82%) Under by -5.23: mean is 27.05
4 [6, 3, 3, 3] --> 15 (27.27%) Over by 1.23: mean is 26.04
5 [8, 1, 1, 1] --> 11 (20.00%) Over by 4.69: mean is 15.31
6 [3, 0, 0, 0] --> 3 (5.45%) Over by 4.30: mean is 1.15
t [22, 11, 11, 11] --> 55 cloak
-----------------------------
legs [9]
R [A, L, M, H, ]
1 [1, 2, 2, 2] --> 7 (11.67%) Under by -0.37: mean is 12.04
2 [0, 4, 5, 4] --> 13 (21.67%) Over by 3.26: mean is 18.41
3 [1, 5, 5, 5] --> 16 (26.67%) Under by -0.38: mean is 27.05
4 [0, 5, 5, 5] --> 15 (25.00%) Under by -1.04: mean is 26.04
5 [0, 3, 3, 3] --> 9 (15.00%) Under by -0.31: mean is 15.31
6 [0, 0, 0, 0] --> 0 (0.00%) Under by -1.15: mean is 1.15
t [2, 19, 20, 19] --> 60 legs
-----------------------------
feet [10]
R [A, L, M, H, ]
1 [2, 2, 2, 2] --> 8 (13.56%) Over by 1.52: mean is 12.04
2 [2, 4, 4, 4] --> 14 (23.73%) Over by 5.32: mean is 18.41
3 [1, 4, 4, 4] --> 13 (22.03%) Under by -5.02: mean is 27.05
4 [0, 5, 5, 5] --> 15 (25.42%) Under by -0.62: mean is 26.04
5 [0, 3, 3, 3] --> 9 (15.25%) Under by -0.06: mean is 15.31
6 [0, 0, 0, 0] --> 0 (0.00%) Under by -1.15: mean is 1.15
t [5, 18, 18, 18] --> 59 feet
-----------------------------
chest [11]
R [A, L, M, H, ]
1 [0, 3, 3, 3] --> 9 (12.68%) Under by 0.64: mean is 12.04
2 [0, 5, 4, 4] --> 13 (18.31%) Under by -0.10: mean is 18.41
3 [0, 7, 6, 6] --> 19 (26.76%) Under by -0.29: mean is 27.05
4 [0, 7, 6, 7] --> 20 (28.17%) Over by 2.13: mean is 26.04
5 [0, 3, 4, 3] --> 10 (14.08%) Under by -1.23: mean is 15.31
6 [0, 0, 0, 0] --> 0 (0.00%) Under by -1.15: mean is 1.15
t [0, 25, 23, 23] --> 71 chest
-----------------------------
hands [12]
R [A, L, M, H, ]
1 [1, 2, 2, 2] --> 7 (11.86%) Under by -0.18: mean is 12.04
2 [0, 3, 3, 3] --> 9 (15.25%) Under by -3.16: mean is 18.41
3 [1, 6, 6, 6] --> 19 (32.20%) Over by 5.15: mean is 27.05
4 [0, 5, 5, 5] --> 15 (25.42%) Under by -0.62: mean is 26.04
5 [0, 3, 3, 3] --> 9 (15.25%) Under by -0.06: mean is 15.31
6 [0, 0, 0, 0] --> 0 (0.00%) Under by -1.15: mean is 1.15
t [2, 19, 19, 19] --> 59 hands
-----------------------------
waist [13]
R [A, L, M, H, ]
1 [0, 3, 3, 3] --> 9 (15.00%) Over by 2.96: mean is 12.04
2 [1, 3, 3, 3] --> 10 (16.67%) Under by -1.74: mean is 18.41
3 [0, 6, 6, 6] --> 18 (30.00%) Over by 2.95: mean is 27.05
4 [0, 5, 5, 5] --> 15 (25.00%) Under by -1.04: mean is 26.04
5 [2, 2, 2, 2] --> 8 (13.33%) Under by -1.98: mean is 15.31
6 [0, 0, 0, 0] --> 0 (0.00%) Under by -1.15: mean is 1.15
t [3, 19, 19, 19] --> 60 waist
-----------------------------
head [14]
R [A, L, M, H, ]
1 [2, 2, 2, 2] --> 8 (10.39%) Under by -1.65: mean is 12.04
2 [0, 4, 5, 4] --> 13 (16.88%) Under by -1.53: mean is 18.41
3 [5, 6, 6, 6] --> 23 (29.87%) Over by 2.82: mean is 27.05
4 [5, 5, 5, 5] --> 20 (25.97%) Under by -0.07: mean is 26.04
5 [2, 3, 3, 3] --> 11 (14.29%) Under by -1.02: mean is 15.31
6 [2, 0, 0, 0] --> 2 (2.60%) Over by 1.45: mean is 1.15
t [16, 20, 21, 20] --> 77 head
-----------------------------

cloak [3]
R [A, L, M, H, ]
1 [2, 1, 1, 1] --> 5 (9.09%)
M [4000, 5000, 5000, 5000] --> items: 5 (9.09%) 19000 alloc: 20000.0 [8000, 5000, 5000, 5000] --> 23000
2 [0, 3, 3, 3] --> 9 (16.36%)
M [0, 3889, 3889, 3889] --> items: 9 (16.36%) 11667 alloc: 35000.0 [0, 11667, 11667, 11667] --> 35001
3 [3, 3, 3, 3] --> 12 (21.82%)
M [2000, 2000, 2000, 2000] --> items: 12 (21.82%) 8000 alloc: 24000.0 [6000, 6000, 6000, 6000] --> 24000
4 [6, 3, 3, 3] --> 15 (27.27%)
M [1000, 1250, 1250, 1250] --> items: 15 (27.27%) 4750 alloc: 15000.0 [6000, 3750, 3750, 3750] --> 17250
5 [8, 1, 1, 1] --> 11 (20.00%)
M [455, 1250, 1250, 1250] --> items: 11 (20.00%) 4205 alloc: 5000.0 [3640, 1250, 1250, 1250] --> 7390
6 [3, 0, 0, 0] --> 3 (5.45%)
M [333, 0, 0, 0] --> items: 3 (5.45%) 333 alloc: 1000.0 [999, 0, 0, 0] --> 999
t [22, 11, 11, 11] --> 55 cloak
legs [9]
R [A, L, M, H, ]
1 [1, 2, 2, 2] --> 7 (11.67%)
M [5000, 2857, 2857, 2857] --> items: 7 (11.67%) 13571 alloc: 20000.0 [5000, 5714, 5714, 5714] --> 22142
2 [0, 4, 5, 4] --> 13 (21.67%)
M [0, 2917, 2692, 2917] --> items: 13 (21.67%) 8526 alloc: 35000.0 [0, 11668, 13460, 11668] --> 36796
3 [1, 5, 5, 5] --> 16 (26.67%)
M [6000, 1500, 1500, 1500] --> items: 16 (26.67%) 10500 alloc: 24000.0 [6000, 7500, 7500, 7500] --> 28500
4 [0, 5, 5, 5] --> 15 (25.00%)
M [0, 1000, 1000, 1000] --> items: 15 (25.00%) 3000 alloc: 15000.0 [0, 5000, 5000, 5000] --> 15000
5 [0, 3, 3, 3] --> 9 (15.00%)
M [0, 556, 556, 556] --> items: 9 (15.00%) 1668 alloc: 5000.0 [0, 1668, 1668, 1668] --> 5004
6 [0, 0, 0, 0] --> 0 (0.00%)
M [0, 0, 0, 0] --> items: 0 (0.00%) 0 alloc: 1000.0 [0, 0, 0, 0] --> 0
t [2, 19, 20, 19] --> 60 legs
feet [10]
R [A, L, M, H, ]
1 [2, 2, 2, 2] --> 8 (13.56%)
M [2500, 2500, 2500, 2500] --> items: 8 (13.56%) 10000 alloc: 20000.0 [5000, 5000, 5000, 5000] --> 20000
2 [2, 4, 4, 4] --> 14 (23.73%)
M [4375, 2500, 2500, 2500] --> items: 14 (23.73%) 11875 alloc: 35000.0 [8750, 10000, 10000, 10000] --> 38750
3 [1, 4, 4, 4] --> 13 (22.03%)
M [6000, 1846, 1846, 1846] --> items: 13 (22.03%) 11538 alloc: 24000.0 [6000, 7384, 7384, 7384] --> 28152
4 [0, 5, 5, 5] --> 15 (25.42%)
M [0, 1000, 1000, 1000] --> items: 15 (25.42%) 3000 alloc: 15000.0 [0, 5000, 5000, 5000] --> 15000
5 [0, 3, 3, 3] --> 9 (15.25%)
M [0, 556, 556, 556] --> items: 9 (15.25%) 1668 alloc: 5000.0 [0, 1668, 1668, 1668] --> 5004
6 [0, 0, 0, 0] --> 0 (0.00%)
M [0, 0, 0, 0] --> items: 0 (0.00%) 0 alloc: 1000.0 [0, 0, 0, 0] --> 0
t [5, 18, 18, 18] --> 59 feet
No Anys
chest [11]
R [A, L, M, H, ]
1 [0, 3, 3, 3] --> 9 (12.68%)
M [0, 2222, 2222, 2222] --> items: 9 (12.68%) 6666 alloc: 20000.0 [0, 6666, 6666, 6666] --> 19998
2 [0, 5, 4, 4] --> 13 (18.31%)
M [0, 2692, 2917, 2917] --> items: 13 (18.31%) 8526 alloc: 35000.0 [0, 13460, 11668, 11668] --> 36796
3 [0, 7, 6, 6] --> 19 (26.76%)
M [0, 1263, 1333, 1333] --> items: 19 (26.76%) 3929 alloc: 24000.0 [0, 8841, 7998, 7998] --> 24837
4 [0, 7, 6, 7] --> 20 (28.17%)
M [0, 750, 833, 750] --> items: 20 (28.17%) 2333 alloc: 15000.0 [0, 5250, 4998, 5250] --> 15498
5 [0, 3, 4, 3] --> 10 (14.08%)
M [0, 556, 500, 556] --> items: 10 (14.08%) 1612 alloc: 5000.0 [0, 1668, 2000, 1668] --> 5336
6 [0, 0, 0, 0] --> 0 (0.00%)
M [0, 0, 0, 0] --> items: 0 (0.00%) 0 alloc: 1000.0 [0, 0, 0, 0] --> 0
t [0, 25, 23, 23] --> 71 chest
hands [12]
R [A, L, M, H, ]
1 [1, 2, 2, 2] --> 7 (11.86%)
M [5000, 2857, 2857, 2857] --> items: 7 (11.86%) 13571 alloc: 20000.0 [5000, 5714, 5714, 5714] --> 22142
2 [0, 3, 3, 3] --> 9 (15.25%)
M [0, 3889, 3889, 3889] --> items: 9 (15.25%) 11667 alloc: 35000.0 [0, 11667, 11667, 11667] --> 35001
3 [1, 6, 6, 6] --> 19 (32.20%)
M [6000, 1263, 1263, 1263] --> items: 19 (32.20%) 9789 alloc: 24000.0 [6000, 7578, 7578, 7578] --> 28734
4 [0, 5, 5, 5] --> 15 (25.42%)
M [0, 1000, 1000, 1000] --> items: 15 (25.42%) 3000 alloc: 15000.0 [0, 5000, 5000, 5000] --> 15000
5 [0, 3, 3, 3] --> 9 (15.25%)
M [0, 556, 556, 556] --> items: 9 (15.25%) 1668 alloc: 5000.0 [0, 1668, 1668, 1668] --> 5004
6 [0, 0, 0, 0] --> 0 (0.00%)
M [0, 0, 0, 0] --> items: 0 (0.00%) 0 alloc: 1000.0 [0, 0, 0, 0] --> 0
t [2, 19, 19, 19] --> 59 hands
waist [13]
R [A, L, M, H, ]
1 [0, 3, 3, 3] --> 9 (15.00%)
M [0, 2222, 2222, 2222] --> items: 9 (15.00%) 6666 alloc: 20000.0 [0, 6666, 6666, 6666] --> 19998
2 [1, 3, 3, 3] --> 10 (16.67%)
M [8750, 3500, 3500, 3500] --> items: 10 (16.67%) 19250 alloc: 35000.0 [8750, 10500, 10500, 10500] --> 40250
3 [0, 6, 6, 6] --> 18 (30.00%)
M [0, 1333, 1333, 1333] --> items: 18 (30.00%) 3999 alloc: 24000.0 [0, 7998, 7998, 7998] --> 23994
4 [0, 5, 5, 5] --> 15 (25.00%)
M [0, 1000, 1000, 1000] --> items: 15 (25.00%) 3000 alloc: 15000.0 [0, 5000, 5000, 5000] --> 15000
5 [2, 2, 2, 2] --> 8 (13.33%)
M [625, 625, 625, 625] --> items: 8 (13.33%) 2500 alloc: 5000.0 [1250, 1250, 1250, 1250] --> 5000
6 [0, 0, 0, 0] --> 0 (0.00%)
M [0, 0, 0, 0] --> items: 0 (0.00%) 0 alloc: 1000.0 [0, 0, 0, 0] --> 0
t [3, 19, 19, 19] --> 60 waist
head [14]
R [A, L, M, H, ]
1 [2, 2, 2, 2] --> 8 (10.39%)
M [2500, 2500, 2500, 2500] --> items: 8 (10.39%) 10000 alloc: 20000.0 [5000, 5000, 5000, 5000] --> 20000
2 [0, 4, 5, 4] --> 13 (16.88%)
M [0, 2917, 2692, 2917] --> items: 13 (16.88%) 8526 alloc: 35000.0 [0, 11668, 13460, 11668] --> 36796
3 [5, 6, 6, 6] --> 23 (29.87%)
M [1200, 1043, 1043, 1043] --> items: 23 (29.87%) 4329 alloc: 24000.0 [6000, 6258, 6258, 6258] --> 24774
4 [5, 5, 5, 5] --> 20 (25.97%)
M [750, 750, 750, 750] --> items: 20 (25.97%) 3000 alloc: 15000.0 [3750, 3750, 3750, 3750] --> 15000
5 [2, 3, 3, 3] --> 11 (14.29%)
M [625, 455, 455, 455] --> items: 11 (14.29%) 1990 alloc: 5000.0 [1250, 1365, 1365, 1365] --> 5345
6 [2, 0, 0, 0] --> 2 (2.60%)
M [500, 0, 0, 0] --> items: 2 (2.60%) 500 alloc: 1000.0 [1000, 0, 0, 0] --> 1000
t [16, 20, 21, 20] --> 77 head

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