Items come in two basic types: armor and weapons.
Each has several common traits:
  • Rarity: This determines not just how rare the item is, but also makes it slightly more or less powerful. Rarity is expressed in the border color of its icon and in the item's details.
  • Power: All items have a Power rating. It is calculated based on the stats and modifiers of the item, the item's type, and its rarity. A hero cannot equip an item if the change in power (from the currently equipped item to the new one) would exceed the hero's power cap.
  • Modifiers: These add or subtract from stats, changing the hero's combat effectiveness.